Update 0.2


I've just released the latest update to the prototype.  It's also finally up on itch directly, so any future updates will be in the form of a small patch, rather than a complete-redownload (sorry to those of you who downloaded from google drive already, you'll have to delete and re-download this one).

Updates:

  • Added a complete menu screen with graphics options, input bindings, etc., etc. Sorry, no FOV because it's gameplay specific. The extra tracks to unlock are fake. It's just to show future functionality.
  • Full gamepad support in the menu and game.
  • Added new Boost effects and sounds 
  • Added new Launchpad building for a more consistent-looking starting line
  • Tweaked the Canyon track, made the glass highway a completely circular tunnel for more fun racing on the walls/ceiling. 
  • Added some environmental effects like ducks and fish to the lake area as well as added more greenery there.
  • Changed the look of the Player rider and replaced the UE4 Mannequin on the AI Bikes.
  • Fixed an issue with the bike getting stuck on some changes in terrain - it's now butter smooth transitioning across surfaces, however, when you run into something there's a TON of bounce back. I see it as a gameplay trade-off though; you're supposed to avoid running into walls. 
  • Added Position and Distance Indicators above the A.I. riders so you can more clearly see where they are.
  • Removed the ability to change to a first-person camera (might add it back later)
  • Uploaded directly to itch.io instead of through Google Drive.

 

Files

Grab via the itch app for patch support 2 GB
Version 2 Jan 16, 2022
Grab via the itch app for patch support 2 GB
Version 2 Jan 16, 2022

Get Hoverbike Racing Prototype 0.2

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